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<title>IT-kariera/Mundus/Mundus Build 01-05-2020 No1.exe, branch master</title>
<subtitle>Mundus is a 2D sandbox openworld RPG. You can explore, destroy, create or fight, the world is your oyster.</subtitle>
<id>https://git.syndamia.com/archive/IT-kariera/Mundus/atom?h=master</id>
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<updated>2020-05-01T13:20:11Z</updated>
<entry>
<title>Added system to restore energy points; it is done by double clicking on a material that can be consumed/eaten (energy restore points &gt; 0). Cows now drop beef steak. Modified a bit difficulty related values. Fixed issue where player woudn't appear upon game start. Reverted game windows namespace (created problems with monodevelop window designer). Removed useless assembly references. Updated executable.</title>
<updated>2020-05-01T13:20:11Z</updated>
<author>
<name>Syndamia</name>
<email>kamen.d.mladenov@protonmail.com</email>
</author>
<published>2020-05-01T13:20:11Z</published>
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<entry>
<title>Implimented energy bar (icons and functionality). For each action you take (move, use tools or place structures) will take some value from the energy bar. When it's at 0 it starts to take health for every action. You can only heal after full energy. Depends on game difficulty. Changed structure for health (hearth) icons. Updated executable.</title>
<updated>2020-05-01T08:21:46Z</updated>
<author>
<name>Syndamia</name>
<email>kamen.d.mladenov@protonmail.com</email>
</author>
<published>2020-05-01T08:21:46Z</published>
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